2D Rope Tutorial - Make Swinging Rope in Unity (Verlet Integration)
ref
<aside>
💡 NewPos = PrePos + v * t
</aside>
照時間,直接修改速度
ref
<aside>
💡 NewPos = CurrPos + (CurrPos - OldPos)
</aside>
用位移量當作速度。
又稱為Ragdoll物理
Coding Math: Episode 36 - Verlet Integration Part I
(彈跳球學習)